OpenGL C++ LibraryOglCLib is a C++ library for building OpenGL scenes. This library is Free Software and ist published under the "GNU General Public License" OglCLib should run on all platforms supporting OpenGL.
These are the goals of this development:
The OglCLib is in release state. The next mission is the development of some sample applications to illustrate the use of this library.
Meanwhile I did some experiments in a new direction and wrote a little voxel engine. Currently this engine is suitable for self benchmarking. It does about 10fps if displaying 1.000.000 voxels on a 1.2GHz G4 system with a "GeForce FX Go5200" 3D accellerator. This is not as much as expected, but I believe that I can't reach higher frame rates while not using manufacturer specific 3D-extensions.
I am currently not extending the OglCLib. It will soon be published on a suitable location. I believe that savannah.nongnu.org is a good place for to do so. Some years ago, the OglCLib resided on Sourceforge but is no longer there.
is this site black?
The simple reason is, that OpenGL applications are typically better looking if presented on black background. Because there will appear some screenshots (similiar to the one seen on the top of this page), it's better to do so, to enlighten the eye in front of a black background.
Copyright © 1993..2008 Manfred Morgner